Descriere
Serving
as the prequel to id Software’s legendary QUAKE II, Enemy Territory:
QUAKE Wars is the ultimate online team and objective-based multiplayer
experience. Set within the epic QUAKE universe in the year 2065, the
game pits the Allied troops of the Global Defense Force (GDF) against a
new Axis of Evil – the barbaric and technologically advanced Strogg -
during their initial invasion of Earth.
Gamers choose to play as Human or Strogg in one of five unique
character classes. Employing an arsenal of weapons, vehicles and
deployable armaments, players engage in an action-packed test of skill
and coordinated teamwork through a series of combat objectives.
Persistent character growth and achievements reward players for
teamwork, while clearly defined mission and class objectives guide new
players to meaningful contributions on the battlefield.
In development at Splash Damage, co-creators of the award winning
Wolfenstein: Enemy Territory, and in conjunction with id Software,
Enemy Territory: QUAKE Wars employs id Software’s new MegaTexture
graphics technology, delivering large outdoor battlefields of unrivaled
detail. These life-like recreations of real-world environments are
designed specifically for objective-based team combat and include
realistic terrain, lighting, special effects and atmospheric conditions.
- Team-Based, Strategic Missions – Gameplay in Enemy Territory: QUAKE
Wars is all about conquering and securing enemy territory, and pushing
forward or holding your team’s front line. Players must work together
using their vehicles, deployables, and character class abilities to
complete objectives, defend valuable installations, or execute massive
assaults. The gameplay is designed to allow players of every skill
level to jump into a match and make a sizeable contribution to the
overall mission. Every player’s choice of character class, along with
their actions play a critical role throughout as they gain rank,
upgrade skills and provide specialist abilities necessary for victory.
- Unique Teams and Character Classes – With “asymmetric gameplay,”
the characters of both the GDF and the Strogg look, move, and behave
uniquely. Bases, characters, vehicles and weapons demonstrate the
different technologies and behavior of each side and require
distinctive approaches to combat from each player. For example, a GDF
Medic can heal and quickly revive injured or fallen soldiers on the
field, while the Strogg Technician may use a GDF corpse as a “host”
body for a waiting Strogg reinforcement. Similarly, the GDF Field Ops
will deploy and call-in a laser-guided strategic strike missile, while
the Strogg Opressor peppers a GDF convoy with his Plasma Mortar.
Players can choose one of five character classes unique to each force,
including the GDF’s Soldier, Field Ops, Engineer, Covert Ops and Medic,
or the Strogg’s Aggressor, Opressor, Constructor, Infiltrator, and
Technician.
- Weapons, Vehicles, Deployables – The weapons, vehicles and
deployables in Enemy Territory: QUAKE Wars are much more than standard
issue equipment. Each selection truly affects gameplay and is integral
to a team’s success or failure. Set in the relative near future, the
Human arsenal is based on ultramodern updates to today’s conventional
Earth arsenal, while the Strogg utilize a more advanced technology
suitable for conquering vastly different alien worlds. The GDF use
weapons, and vehicles such as machine guns, rocket launchers, armored
personnel carriers, and hover-copters, among others. Conversely, the
Strogg’s technology is built on the manipulation of energy and gravity
and includes assets like the Hyper Blaster, Lightening Gun, a giant
mech-walker, a hover tank, vertical take-off and landing Hornet, and
more. Players will also utilize unique strategic assets like radar,
auto targeting anti-personnel or vehicle turrets, artillery or
strategic strike missiles – all of which are realistically deployed
onto the battlefield when and where you choose.
- Ground-Breaking Technology – Using id Software’s new MegaTexture
rendering technology, Enemy Territory: QUAKE Wars renders large, highly
detailed and un-tiled outdoor environments all the way to the horizon.
Outdoor dynamic lighting allows for every battle to be fought during
day or night, with accurate simulation of shadows, atmosphere,
vegetation, and weather. Advanced real-time physics, and all new
network code support large-scale military combat for up to 24 players
through real-world locations, including deserts, glaciers, mountains,
and countryside